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December 20, 2011
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1680×988
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Comments: 9
Favourites: 11 [who?]

Views: 1,832 (1 today)
Downloads: 320 (0 today)

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:icontheli-at:
A simple Benesi3Pow2. The still image doesn't really do it justice.


Mandelbulb3Dv17{
U....UZ....K0...w....2A..............1.......s1E................................
................................OaNaNaNadz1........A./..................y.2.....
................/M.1/....6E7/...Q/....E2.....kmEQgisq6rD/..........m/dkpXm1.OaNa
z.....cD12../2....................zD.......................u1....y1...sD...../..
.wXaNadDkqbL4K1cazX5vZXFiwzrzY2/SBGz..yjp1IDqOBWGwXgZflfm2etzYvqlUV0UOyDJ90p0REc
azn5vZXFiwzrzWhgpmFezzxD......oL..............kD.2....sD..kz0...................
.............ckpXm1...sD....z.MRr9.6qRj..Prx0.qRr9..sRj.UWrx0.ISr9......E.......
..................kz.wzzz1kS.c4.P....61...kF....8....k1....F....8/...I1....UJl42
...U.08cUyDcU0uzU08cz18cU0..mc..zzzz.g5MarH7iXyDWra4dabdnz1..........2U.8.UQgk0.
IwUmc2beYz1RdA8E5Exwz0..........3I13.wqN51.e/0biMaOyzcisP8OPAXzD.ezYfTLkRzH6/cEz
FJ3O......................kkhw1ZBGouzKl28sjfg33.DHYyf/TwT.wVHE4DALHiz4v1KGS.G2xj
32W1xvI75.EMFnTsuwy5.HCXSMY7dYwDKLQeUHkzqy9...8cU0.cU08.zz/cU08.U08c.szDU08c..8c
U0EzT/8cU0.cU08.Qs5cU08.U08c..bTU08c..8cU0.ly/8cU0.cU08.Mw5cU08.U08c.kqTU08c..8c
U0.kz/8cU0.cU08....cU08.zz/cU08.yz1cU08.xz3cU08.................................
E....2....E.....I.........UEZtKNnZqAExqRm.UQ..........................k/9.......
...................6./........zj................................................
................................................................................
........................}
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:iconskratattack:
Quite impressive.
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:iconcarmelcrazy64:
World download?
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:icontheli-at:
I deleted it a long time ago, I'm afraid.
Reply
:iconcarmelcrazy64:
Oh. Well, sethbling ([link]) has a video on a MCEdit filter for mandelbrots and mandelbulbs.
Reply
:iconoyog:
~oyog Mar 14, 2012  Hobbyist General Artist
Now if only someone could get the land generation algorithms to come up stuff THIS interesting...
Reply
:iconlsergius10:
I wonder what it would look like if you use one of the high-resolution texture packs (like the 256x256 ones)?
Reply
:icondark-beam:
~dark-beam Dec 20, 2011  Student Artist
More resolution? Or some smoothing?
Reply
:icontheli-at:
The game has a built-in height restriction of 128 blocks. There are mods that can increase it to 512 or more, but I haven't figured out to import a large object like that.

I'm also looking for a way to convert PNG slices to a 3D mesh so that I can render the fractal in a real raytracer.
Reply
:icondark-beam:
~dark-beam Dec 20, 2011  Student Artist
You are not alone, a lot of people is wondering about this :)
Reply
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